3 Different color materials and hue shift node for wider skin, hair, armor, and eye color customization included.
This asset includes retargeted UE Mannequin animations. No custom animations.
Contains a ThirdPerson level with Character to walk and jump around.
VIDEO PREVIEW
Character Features Overview
Retargeting Preview
PBR Stylized Material:
- 16 Handpainted Diffuse Maps (5 maps per skin color)
- 6 Normal maps
- 2 Opacity map for Eye color and Body material for armor-wearing
Create your own style with:
- 3 Base skin colors
- Hue Shift Node
- Modular Equipment
- Material Function for Body to wear the equipment properly
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes(Contains 7 animations retargeted from UE Mannequin)
Number of characters: 1
Vertex count: 17,173
Triangle count: 32,955
Texture Resolutions: 2048x2048, 4096x4096
Number of Textures: 24
Number of Blueprints: 5
Number of AnimBlendSpaces: 1
Number of Materials: 1 master materials, 16 material instances and 1 Material Function
Do Materials derive from a Master Material with instances as variation: Yes
Intended Platform: PC, Xbox, PS4, Android
Release Notes
- -New UV map
- -New Equipment methodology
- -MASKS ARE GONE FOR GOOD!
- -Added New Skin Colors
- -Revamped Hairs and their textures
- -New system for body items layering, such as underwear, underhair, pants, gloves and some chest armors
- -Added some new animations and fixed old ones
- -All animations from equipment packages are now included in this one
- -Added Socket bones
- -Weapon bones are now bound to hand bones