3dsMax topology based paneling modifier.
Procedural tool for geometry paneling.
Preserves Material IDs/SmoothGroups/Sub-Object Selection.
Selection only - map panels only to selected faces.
Replace - Replaces selected faces with panels.
Keep base - preserves base geometry.
Keep Non-Quads - preserves tris/n-gones.
Set Height - Keeps panels height along face normal constant.
Driver Axis - defines panels flow direction.
Panels alignment options.
In-Place panels transformation.
Support: 3dsMax 2018.1 and newer.
Includes Sample scenes from video.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More