Organic surface: classic sculpting via Dynamesh and Polypaint polygroup edges later for full topology control.
Hard surface: after Snapshot3D via Spotlight tool, or boolean operations, and Dynamesh.
Cloth surface: after classic ZBrush Extract and cloth simuluation in Marvelous Designer.
Lowpoly retopology for organic surface via LP hotkeys with relax function enabled.
My plugin is useful when:
You are preparing your 3D game assets for retopology.Tweaking exisiting topology with good edge flow is much more easier, right?
You want to improve your ZBrush viewport fps and simplify your sculpting process a lot. Subdivs = more fps and full mesh control. Now you can freely move around your mesh shapes on blocking and middle forms via subdivisions without detail lose.
You are polishing mesh form. Sculpt freely with Dynamesh and refine your topology and form with polypaint.
You are doing hardsurface in ZBrush with Snapshot3D, LiveBoolean and Dynamesh.
You are creating clothes for 3D characters in Marvelous Designer.
Retopology key features:
Retopology hotkey presets for selected subtool for different mesh types.
For all hotkeys:
Mostly common used hotkeys marked with * mark.
Prefixes for various surface types: S - organic, H - hardsurface, LP - organic relax, C - cloth surface after extract.
For all hotkeys bigger number after prefix = less points on final mesh. Use bigger number for dense meshes.
Hotkeys are preconfigured for mesh type, ZRemesherIterations, CleanupIteration sliders and PGrRelax function.
You can tweak plugin settings via AdvancedSettings and MainSettings plugin tabs for all hotkeys.
Other key features:
Low polycount and saved polygroup edge flow.
NO mesh distortion and smoothing too much.
Saved mesh form.
Retopo for all visible subtools via ZRetopoIt button, auto fix triangles and auto beveling.
Scale your mesh in centimeters for all 3D apps without any position / size problems via ExportUtilities submenu. Use freely standart OBJ format without any common tool exporting problems in ZBrush. Just hit PrepExport or PrepExportNoScaling button in ExportUtilities submenu it will set automatically exporting settings for all visible subtools.
Fully dynamic mesh density analysys. Enabled by default.
Now you can utilize all ZRemesher features like never before.
All old plugin versions are included in digital download in ZIP archive.
All plugin updates are free. Forever.
Thank you guys so much for your tips and link sharing. I am very happy when i am recieving them<3.
Quick start guide for:
Classic organic surface retopology:
Dynamesh your subtool to high resolution (~ 2 Mil. Polygons) for most accurate results.
Press PaintStart or PaintContinue.
Enable LazyMouse polypaint preset switch . Polypaint your polygroup edges with black color.
Press PGrFromPaint button.
Press S5* from Hotkey submenu to retopo your mesh to midpoly stage.
Press S1* or ZRed from Hotkey submenu to retopo your mesh again and reduce polycount.
Press S0* or ZSame from Hotkey submenu to retopo your mesh again and save current polycount.
There many different ways to create polygroups in ZBrush. Since ZRetopoIt is using polygroups for retopology now we have:
New everyday workflow usage:
Use freely TrimCurve or other Trim brushes on your midpoly Dynamesh or already ZRemeshed meshes to create polygroups.
Use hotkeys with S or LP prefix for organic meshes depending visually from your mesh density. (1 - lower density, 5 - bigger density)
Use hotkeys with H prefix for hardsurface meshes depending visually from your mesh density. (1 - lower density, 5 - bigger density)
Lowpoly organic surface retopology:
Dynamesh your subtool to high resolution (> 1500). Fill it with white color.
Enable LazyMouse polypaint preset switch . Polypaint your polygroup edges with black color.
Press PGrFromPaint button.
Press LP5* from Hotkey submenu to retopo your mesh to relaxed midpoly stage.
Press LP1* or ZRed from Hotkey submenu to retopo your mesh again and reduce polycount.
Press LP0* or ZSame from Hotkey submenu to retopo your mesh again and save current polycount.
Hardsurface retopology:
Create your hardsurface mesh via Snapshot3D feature in ZBrush.
Dynamesh your model to high resolution. I am using 512.
Press H1* or ZRed from Hotkey submenu to reduce polycount.
Press H0* or ZSame from Hotkey submenu to save current polycount.
ZRetopoIt 3.2 Installation. Installation: 1) Remove previous ZRetopoIt plugin installation from this directory: a) Go to directory: C:\Program Files\Pixologic\ZBrush 2021\ZStartup\ZPlugs64 b) Delete file: ZRetopoIt-3-1-2021.zsc (you can check file name in ZRetopoIt-old-versions.zip)
2) Install ZRetopoIt 3.2 for ZBrush 2021 Copy file ZRetopoIt-3-2-2021.zsc to directory: C:\Program Files\Pixologic\ZBrush 2021\ZStartup\ZPlugs64
If you are using ZBrush 2020 copy file ZRetopoIt-3-2-2020.zsc to directory: C:\Program Files\Pixologic\ZBrush 2020\ZStartup\ZPlugs64
If you are using ZBrush 2019 copy file ZRetopoIt-3-2-2019.zsc to directory: C:\Program Files\Pixologic\ZBrush 2019\ZStartup\ZPlugs64
ZBrush DarkStd high contrast no transparency colot theme installation:
1) Install ZBrush 2021.1.2 update 2) Go to Preferences > IColors > Load Ui Colors 3) Choose file DarkStdColorTheme_ZBrush2021.1.2.cfg 4) Press Preferences > Config > Store Config to save color theme.
If you want to see perfectly sized buttons in Plugin UI in ZBrush 2021. Set Preferences > Interface > UI > Buttons Size > to 44
Release Notes
Hello everyone. Merry Christmas!!! Thank you guys so much for being with me this year!
This is my last update in 2020 year so I want to say a few words. First of all, many thanks. Your support this year has completely changed my life during this difficult period in my country. Now I can do what I like. I don't have any hardware problems anymore. I'm happy. Honestly, I've never been so happy in my life. I don’t have enough words to express how grateful I am for your support. Thank you so so much and stay safe <3 .
Here new ZRetopoIt 3.3 update for you guys.
Updated documentation in plugin UI for: - ExportUtilities buttons and popup window. - All plugin retopology hotkeys
ZRetopoIt button renamed to RetopoVisible CleanDist default value set to 2. I think it works much better.
Fixed bugs for following functions for multiple subtools in subtool list: - EnableCreases - EnableBevel - PGrRelax - ZCloth
New hotkey category ExtendedHotkeys: New ExtendedHotkeys subcategories: Organic, HardSurface, Cloth
ExtendedHotkeys category contains modular ZRetopoIt cleanup functions combination presets for: UsePolypaint (polygroup edge density analysys), EnableCreases, EnableBevel, and PGrRelax functions. It can save some time for you on complex meshes. Old Hotkeys submenu remained unchanged. I think that everyone is used to it
All old and new hotkey retopology presets are well documented in plugin UI. Please hold your cursor on Hotkey for more information.
+ DarkStd high contrast color theme file for ZBrush 2021.5
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10| Release v.2.8 | Extended Use License | 4 months ago
Very impressed by this plugin. Brilliantly automates the retopology process. Has nice presets based organic, hard surface & cloth. Is also actively developed & maintained.
Thanks!!! I wanted to make my tool universal for all kinds of meshes. Fun fact. I already released 13 versions. ZRetopoIt 3.1 is 14 version. It contains 1500 lines ZBrush Zscript code.
Thank you very much for your feature request. I am very glad that you like it. If you have any other wishes please PM or comment in my blog post on latest release.