Realistic Character Sculpting for Game In Maya and Zbrush  

5.0based on 6 ratings,2 reviews
Special Offer! Get 10% off when you buy 2 products. Get 15% off when you by 3 or more products. Applies to all products from this seller only from USD $1.00 to  USD $100.00
Standard Use License  
USD $9.99
USD $6.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (17)
01 Introduction.rar
rar / 160 MB
02 Maya Basics For Beginners.rar
rar / 200 MB
03 Character Body Modeling in Maya.rar
rar / 1.2 GB
04 Jacket, Pant and Hat Modeling.rar
rar / 530 MB
05 Gloves and Accessories Modeling.rar
rar / 750 MB
06 Gun Modeling in Maya.rar
rar / 2 GB
07 Zbrush Basics For Beginners.rar
rar / 210 MB
08 Character Body Sculpting.rar
rar / 930 MB
09 Skin Detailing.rar
rar / 590 MB
10 Sculpting Hair with Fibermesh.rar
rar / 750 MB
11 Detailing the Jacket.rar
rar / 1.1 GB
12 Pant Sculpting.rar
rar / 600 MB
13 Shoes Sculpting with Zmodeler in Zbrush.rar
rar / 1.6 GB
14 Gun Holster Detailing.rar
rar / 360 MB
15 Final Touch.rar
rar / 98 MB
16 Conclusion & Wrap Up.rar
rar / 22 MB
Project Files.rar
rar / 36 MB
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Ratings & Reviews

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Reviews (2)
00| Release v.1.0 | Standard Use License | 9 months ago
Hi! I'm a 3D artist myself and I was looking for a course which would help me deepen my knowledge in character detalization. I knew the basics, but it was never enough to reach realism I wanted. I decided I need a specific course and luckily, I found this one. (due to review limits I will shorten it) The course itself is vast and will 100% teach u a lot. As in any course there are some goods and bads about it. Don't get me wrong, it's very informative, but there were a few things I didn't like and though it didn't ruin my impression, I will describe it below. The author himself is very professional and very straight forward. It's very easy to follow the author's idea. He comments slow. Whenever he uses a new instrument, he first explains how it works and explains his choice. He taught me a lot and I'm glad I bought it. Dowside- by the end of the course the author starts doing things"in between lessons"more often and even gives up on the idea of finishing gloves, hat and holster.
00| Release v.1.0 | Standard Use License | 11 months ago
Hello. First of all, thanks to Nalini for making this amazing tutorial! I definetely learned a lot from this course and made a cool looking model. Everything is explained in detail and has good structure. However, some parts are cut out here and there, which can feel disappointing sometimes. Also, in some parts Nalini changed a lot and didn't mention he did that off screen. Overall, I am very pleased with the course and can recommend it to anyone (excepting maybe complete beginners with zero zbrush and maya knowledge).

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