*DUE TO THE NATURE OF THIS PRODUCT THIS IS NOT REFUNDABLE* PLEASE READ EVERYTHING BELOW BEFORE MAKING THE PURCHASE!
*THE RETARGETING ANIMATION FOR UNREAL ENGINE 5 HAS BEEN CHANGED COMPLETELY, PLEASE WATCH FILE NAMES WITH (UPDATED NOV 22) TO SEE THE CHANGES.
DISCLAIMER: Unreal Engine 5 is still in Beta so there is a possibility that things in this course might be different in the final version of Unreal Engine 5.
Thank you for checking out my How to make a movie in Unreal Engine 5 Beginners Edition Course.
In this 2.4 hour course, you will learn to install Unreal Engine 5 and create a short action movie in Unreal Engine 5 using free Metahumans and free AAA 3d characters from the Epic Marketplace.
From the past I have used free animations from the Epic Marketplace but this time around, I was fortunate enough to acquire professional grade action motion capture animation from James Croak and his team of talented stuntman Christopher Troy and Braxton McAllister. Although just a disclaimer, the motion capture animations I provide for download in this course are only for educational use and cannot be used commercially. Also, if you have purchased one of my past courses, I listed what you will learn from this course so that you won't have to pay for something you already know.
Like always I truly appreciate your support if you decide to purchase this course. Thank you!
Recommended Hardware Specs: Windows 10 64 Bit, 12-core CPU at 3.4 GHz, with an NVIDIA RTX 2080 or AMD Radeon 5700 XT graphics card or higher, and 64 GB of system RAM,atleast 500GB of hard drive space. If you own an Apple computer I am sorry but I am not familiar with Mac computers so I do not know if it works with Unreal. Additionally, I will be using Davinci Resolve to view the final movie but any NLE will work. Lastly to follow along with the facial motion capture portion of the course will require you to have an Iphone device that has truedepth technology which I believe is Iphone X and up.
Installing Unreal Engine 5
Creating new project
Getting familiar with UE5 editor
Introduction to Quixel Bridge
Introduction to Quixel Megascan
Creating a quick set using Quixel Megascan assets
Downloading Unreal Engine 4.26 for migrating older projects to UE5
Downloading free environment from Epic Marketplace
Downloading free AAA characters from Epic Marketplace
Introduction to Epic Games Metahuman Creator Tool (Need to request access from Epic Games to use the Metahuman Creator Tool)
Creating quick character in Metahuman Creator Tool
Importing Metahuman Characterse to Unreal Engine 5
Placing Metahuman characters in the scene
Getting highest quality from Metahuman using Level of Detail
Using free IOS app Livelink Face App to animate metahuman's face (optional with Iphone device)
Fixing texture streaming over budget error
Importing professional motion capture fbx into Unreal Engine 5
Introduction to Cinematic Sequencer
Applying body motion capture data to Metahuman characters
Combining facial and body motion capture to Metahuman characters
Fixing common errors with Metahuman bodies
Creating and working with lights
Creating & working with cameras
Quick tip on how to make Metahumans look realistic
Autofocus metahuman characters
Creating multiple camera cuts
Introduction to post process volume
Adding sound in sequencer
Test render movie
Part 4: Metahuman Scene Indoors
Importing movie in NLE (Optional)
Finessing scene back in Unreal Engine 5
Adding custom textures to lights
Finessing lighting for more dramatic effect
New feature in UE5 Virtual Shadow Map
Re-render sequence again
Part 5: Cyborg Scene Outdoors
Downloading Valley of the Ancient project (requires decent hardware. see recommended specs)
Migrating Unreal Engine 4 assets to Unreal Engine 5
Importing characters from Epic Marketplace in Unreal Engine 5
Removing unwanted weapons
Applying motion capture data to imported Characters
Quickly fixing unwanted environment assets
Creating slow motion/speed ramp effect
Creating multiple cameras and cut track
Finessing action scene
Making lighting changes outdoors
Introduction to Unreal Engine 5 control rig
Editing motion capture data non-destructively using control rig
Changing settings for final render
Removing unwanted UI before final render
Render final movie
Import final sequence to Davinci Resolve (optional)