High quality model of a medical specialist. Photorealistic materials. The model is prepared for skinning and has baked textures. All levels can be used separately and hidden if necessary. All textures were baked in Marmoset. Preview files of Marmoset are included in the archive.
Skin made based on UE4 skeleton. Fully supports retargeting of standard animations in Unrial Engine.
UE4 project included in to archive.
model consists of parts:
-Head (Triangles:14684 Verts:7494)
-Hends (Triangles:16416 Verts:9780)
-Pants (Triangles:6046 Verts:3196)
-Shoe (Triangles:1728 Verts:1052)
-hat (Triangles:1572 Verts:880)
-glove (Triangles:14800 Verts:8933)
-Mask (Triangles:1642 Verts:1882)
-Mouth (Triangles:7206 Verts:6155)
-Eye (Triangles:1344 Verts:804)
-all details made resetXform
-all details with unwrapping
-all materials are baked in textures
-Software used: 3ds max, substance painter, Marmoset toolbag, Zbrash, Photoshop, Unrial Engine
No visible brands. Convenient for commercial projects.
Еextures are attached in the archive:
Difuse – 4096х4096
Specular - 4096х4096
Glossiness - 4096х4096
NormalBump - 4096х4096
World space Normal - 4096х4096
The archive contains files of universal formats for import: