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Full Armored Skeleton: faces 18799, tris 36221, verts 18656
Bow: faces 1154, tris 2232, verts 1198
Arrow: faces 394, tris 772, verts 440
Skeleton Without Clothes: faces 15898, tris 30469, verts 15393
Rigged with Epic Skeleton.
The jaw is rigged too so you can open his mouth.
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, AO, opacity
Textures can be downscaled.
8 Texture sets - Skull, Skeleton, Armor, Bow, Arrow, Chest, Hood, Fur (for Arrow)
Skull and Skeleton has 6 Color Variations - Sand, Sand Blood, Sand Moss, Black, Black Blood, Black Moss
Everything can be very easily mixed so you can get your own unique color combination!
For UE4: Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor or bones.
obj. and fbx. all textures (png.) renders in high resolution Maya scene (2019) Unity project (v2018.4.27+) <------coming soon!!! UE4 project (v4.18+) (rigged with Epic Skeleton!) If you have any questions feel free to write me here or on my e-mail firstname.lastname@example.org
Thank you for your time!