- Set of unique assets;
- Assembled territory from the 100x80 meters.
- Using the camera for 1 -3 faces. Filling the scene in 360°;
- Isometric camera. Roof is a separate layer and can be hidden to use a similar angle.
- layout (walls, portals, intersections, turns, arches, doors, floor, ceiling, ladders, column, beam);
- graves (concrete graves, tombs, crosses, monuments, earth graves, obelisk, coffin, sarcophagus, tombstone);
- torture Instruments (cage, guillotine, spiked chair, spiked sarcophagus, pendulum axe, shackles, crucifixion crosses );
- lighting fixtures (wall lamp, floor candle holder, wall candle holder, torch, candle, candlestick);
- fences (gates, concrete fences, metal fences, posts, fences);
- props (chests, barrels, crates, boxes, tables, shelves, cabinets, chairs, podiums, lavochi, shelf, magic staff, chain, shield, sword, skeleton, skull, bones, bag of grain, sacks, jug, broken jug, globe, bucket, scroll, book, vat, lamp, potion, bowl, hourglass, wine pot, saucepan, stones, bricks, library).
- 370 unique objects;
- 190k triangles all pack
All models use 2 materials (color, emission)
All models use one texture (as a color palette).
Resolution: 1024 px
Files: unreal engine \ unity package \ blender \ c4d \ maya \ 3dsmax \ fbx \ obj \ gltf \ stl
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