PLEASE READ THE WHOLE INFORMATION CAREFULLY BEFORE PAYING FOR THIS MODEL.
When I buy something, I read the description carefully. If I bought it and want to put it in a program that is not mentioned in the description - I do it at my own risk. Which means - if I bought it and it doesn't work - no claims to the author. I just bought it and use it where it is intended. Or if it works - I'm satisfied with it.... and don't disturb an author.
Full PBR real-time hair with base head.
This is just a static hairplanes with texture... not for ue 4.26 alembic plugin.
You can merge this hair with your other character.
When you will buy this project, you will have:
- Unreal Engine 4 project with this hair in which you can change hair color and adjust other settings
Just download a full pack archive and in it, you will find all that you need.
Polycount: Full hair - 40K tris
All hair textures have 4K resolution in tga. ( albedo, normal, directional, cavity, ao, root, id, object space, spec )
If you will have a dark hair in your scenes, just watch this video:
This shader works good only with spot/point lights as you can see with my Albedo texture. If you want to have a good brighter texture without them - just increase brightness/levels of Albedo in Photoshop and play with parameters which I showed in the video. Or just decrease color from texture with "ColorDefinition" parameter and play with other settings to achieve good looking result.
Added Base_Cap textures to the TEX folder - as requested by a few users =)