Make your unique Scifi Decal and Alpha
You can create infinite outputs from Alpha Map Generator. It is %100 procedural and there is A variety of features included in the Generator so that you can achieve unique results.
Generator file is SBSAR file; You can open this file by Substance Player (Substance Player is the native viewer for Substance visualization and available free of charge for use with all Substance tools, including Substance Designer content)
Plus a hundered ready outputs.
All the Trim maps are tilable and seamless
You can use these brushes, alpha/height maps for sculpting on:
- Spaceship surfaces
- Scifi surfaces
- Alien architectures
- Stylized projects
- Mechanical projects
- 3D Walls
- And various projects by your creativity
Usefull in these programs:
- ZBrush
- Blender
- Substance Painter
- Substance Designer
- Quixel
- 3Dcoat
- Cinema4D
- Mudbox
Included:
- Generator SBSAR file (free software Substance Player file) So you can create unique resaults and create outputs in any size and any format using this file.
- 100 Height Map (16 bit / 2K)
- 90 Color ID Map (8 bit / 2K)
- 100 Normal Map (8 bit / 2K)
- 100 Opacity Map (8 bit / 2K)
Attention:
To have the SBSAR Generator, you need to purchase Extended Commercial License.
I'm ready to support. Just please write a review after preparing this product and let me know how can I make it better.
Optimized
- Some Antialiasing problems in the maps and SBSAR file have been fixed
- 3D preview output added in the SBSAR file (Better than Substance Designer preview in my opinion)
Release Notes
- Some Antialiasing problems in the maps and SBSAR file have been fixed
- 3D preview output added in the SBSAR file (Better than Substance Designer preview in my opinion)
- 10 Alpha map were added as sample
- You must purchase Extended license to receive the SBSAR Generator