Creating Next Gen Game Ready Desert Eagle Pistol Tutorial

in  Tutorials
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License: Standard License
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Files (72)
10-Grip Primary Shap Part 1.mp4
mp4 / 200 MB
11-Grip Primary Shap Part 2.mp4
mp4 / 150 MB
12-Grip Primary Shap Part 3.mp4
mp4 / 190 MB
13-Grip Primary Shap Part 4.mp4
mp4 / 100 MB
14-Grip Primary Shap Part 5.mp4
mp4 / 230 MB
15-Fixing Grip Mesh Issue.mp4
mp4 / 140 MB
1-Deser Eagle Settingup Scene And Dimensions.mp4
mp4 / 20 MB
2-Block Out Part 1.mp4
mp4 / 51 MB
3-Block Out Part 2.mp4
mp4 / 96 MB
3-Detail Blockout.mp4
mp4 / 89 MB
4- Grip Primary Shape Part 1.mp4
mp4 / 180 MB
5-Slide Primary Shap Part 1.mp4
mp4 / 200 MB
6-Slide Primary Shap Part 2.mp4
mp4 / 140 MB
7-Slide Primary Shap Part 3.mp4
mp4 / 170 MB
8-Fixing Slide Issue.mp4
mp4 / 36 MB
9-Fixing Some Shading Issues.mp4
mp4 / 70 MB
16-Slide Secondary Shap Part 1.mp4
mp4 / 270 MB
17-Slide Secondary Shap Part 2.mp4
mp4 / 260 MB
18-Boolean Operation Part 1.mp4
mp4 / 250 MB
19-Boolean Operation Part 2.mp4
mp4 / 290 MB
20-Complex Hammer Creation Part 1.mp4
mp4 / 480 MB
21-Complex Hammer Creation Part 2.mp4
mp4 / 1 GB
22-Modeling Trigger And Front Sight.mp4
mp4 / 210 MB
23-Modeling Rear Sight.mp4
mp4 / 130 MB
24-Modeling Safety Lever.mp4
mp4 / 210 MB
25-Modeling Screws and Small Elements.mp4
mp4 / 220 MB
26-Modeling Sloped Carvings.mp4
mp4 / 270 MB
37-High Poly Creation -Low and High poly Scene Setting Up.mp4
mp4 / 300 MB
27-Modeling Magazine.mp4
mp4 / 260 MB
28-Modeling Slide Stop.mp4
mp4 / 150 MB
29-Modeling Bolt.mp4
mp4 / 300 MB
30-Changing Slide inside Construction.mp4
mp4 / 130 MB
31-Modeling Last Boolean Section.mp4
mp4 / 250 MB
32-Cleaning and Optimizations Part 1.mp4
mp4 / 450 MB
33-Cleaning and Optimizations Part 2.mp4
mp4 / 190 MB
34-Fixing Last Boolean Diameter.mp4
mp4 / 46 MB
35-Adding Small Detail.mp4
mp4 / 38 MB
36-Adding Slight Higher Quality.mp4
mp4 / 52 MB
38-Dificult Part High Poly Creation Part 1.mp4
mp4 / 830 MB
39-Dificult Part High Poly Creation Part 2.mp4
mp4 / 270 MB
40-Making High Poly Floater Details.mp4
mp4 / 210 MB
41-Creating Main Body High Poly.mp4
mp4 / 280 MB
42-Makinh High Poly Grip and Other Parts.mp4
mp4 / 450 MB
43-Fixing Main Body Shader Issue.mp4
mp4 / 69 MB
44-Creating Other high Poly Elements Part 1.mp4
mp4 / 380 MB
45-Creating Other high Poly Elements Part 2.mp4
mp4 / 140 MB
46-Adjusting Grip Topology for Last Time.mp4
mp4 / 120 MB
47-Fixing Slide Mesh.mp4
mp4 / 170 MB
48-UV unwrapping Part 1.mp4
mp4 / 530 MB
49-UV unwrapping Part 2.mp4
mp4 / 590 MB
50-Making Missed Bolt Part High Poly.mp4
mp4 / 51 MB
51-Renaming and Low and High Naming Convention.mp4
mp4 / 370 MB
52-Prepairing Pistol for Baking and Exporting.mp4
mp4 / 400 MB
53-Baking Part 1.mp4
mp4 / 240 MB
54-Baking Part 2 and Fixing Errors.mp4
mp4 / 520 MB
55-Importing Model +Baked Mesh maps into Substance.mp4
mp4 / 290 MB
56-Texturing in Substance Painter Part 1.mp4
mp4 / 370 MB
57-Texturing in Substance Painter Part 2.mp4
mp4 / 350 MB
58-Texturing in Substance Painter Part 3.mp4
mp4 / 400 MB
59-Texturing in Substance Painter Part 4.mp4
mp4 / 680 MB
60-Testing Textures With Marmoset.mp4
mp4 / 370 MB
61-Modeling Bullet and Extra Detail to Frame.mp4
mp4 / 710 MB
62-Modeling Extra Detail to Frame Part 2 and Fixing Bake Issues.mp4
mp4 / 960 MB
63-Fixing Missed Bake Issue.mp4
mp4 / 200 MB
64-Modifing High Poly Mesh Shading and Re Baking.mp4
mp4 / 790 MB
65-Re importing Mesh Maps in to Substance.mp4
mp4 / 170 MB
66-Texturing in Substance Painter Part 5.mp4
mp4 / 870 MB
67-Texturing in Substance Painter Part 6.mp4
mp4 / 610 MB
68-Texturing in Substance Painter Part 7.mp4
mp4 / 630 MB
69-Final Texture Exporting.mp4
mp4 / 23 MB
70-Rendering inside Marmoset Toolbag 4.mp4
mp4 / 1.1 GB
Project Files.rar
rar / 170 MB
Quantity:
https://artstn.co/m/rdRak
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