I made this Wendigo from scratch for a short film. It was sculpted, retopologised, texture painted, rigged, animated and then rendered in cycles. it is using a multires modifier so you can easily animate in low poly then have higher detail in the render. I made a video showing some of the animation i made with the model which you can watch here https://youtu.be/V1WisbA_C4k . Keep in mind I am not a great animator and you could probably do better. It has 7,499 polygons and 3,727 vertices which could be considered low-poly. The rig has Inverse Kinematics for the legs and arms. I didn't want to see this Model go to waste as i spent a long time working on it and it was really fun. I would love to see how others use it in their projects. Thanks!
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