This scene sketches a territory rich in vegetation and various inlets, where several paths intertwine.
It's very suitable for long and medium distance overflight animations.
In add, you can use it to create an infinity of your own personal scenes.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles). The terrain-core was populated with 8 eco-systems (by ParticleSystems). All the assets are in blend bundle and not exportable (5 rocks, 2 shrubs, 2 grass patches, 5 pines).
Packlist: 1 Blender file, 17 alpha-masks, 6 textures, 1 heightmap (in tif format), 1 readme.pdf.