+Fully customized physic of the character - simulation of breast, hair, hat are included!
+Modular system via Construction Script - remove anything with one button! Work on Master Pose Component.
+52 calibrated face blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more. Ready for facial motion capture, vtubing, vrchat, conversation animations.
+You can change the color of skin, eyes, hair (Instances of materials are configured, so you can easily control a lot of material parameters )
+Fully compatibility with Epic Skeleton - including solved Mannequin problems, such as incorrect rotation of fingers, etc
+UE4 project with playable character blueprint and hair/cloth/body physics simulation - plug and play!
+Full nude body mesh with nipples and breast simulation
+Unit: centimeters. Model Height: 175 cms
+Customized Live Link system on blueprints with pre-installed blendshapes calibration - you can download calibration parameters.
+Advanced rig with IK / FK controllers is included (.blend)
+The model has a separate hair cap
+Polycount: 67122 faces
+Rigged using Blender
Asset pack includes:
Blender files with textures (2.93)
Maya files - two versions, with full and optimized body parts
FBX files - two versions, with full and optimized body parts
FBX optimized for Blender
Unreal Project (4.20)
Unity Project (2020.3.24f1)
Blendshapes calibration data for Unreal
Tags: Cute Wizard Sorcerer Mage Cartoon Girl Stylized Character Female Base Mesh Nude Body Woman
1.5 Unity package: Fixed problem with the seam on the neck when working with blendshapes
Fixed problem with some blendshapes
Full body added
Unity version is also here! Check the second demo video to see all opportunities and a product quality. For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is working now)