This is the 2nd Volume of Wood Displacement Maps for ZBrush, Mudbox, 3Dcoat, Substance Painter, etc and all are 2048x2048, 16 bit. These alphas can be used with any program.
- 25 Displacement Maps
- 2048x2048, 16-bit
You can add the alphas using standard brush rather than creating multiple brushes for each or you can use masking method to detail objects using masking brush.
Full Product Preview:
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More
For use on an unlimited number of commercial projects with no limits on sales or views.Learn More