Wooden Skateboard that I have created using Blender. Included is the skateboard model itself, camera and lighting setups, and the rendered images from each of the camera setups. All materials were procedurally generated and baked into PBR textures. Also included are 3 different diffuse textures that have different wooden underside designs for you to choose from.
The model is ready to render when you open the file. It is set to render using 600 samples and the denoising node in the composition tab and render using the cycles engine.
The model has been manually unwrapped which saves time for people who want to make edits to the textures to add their own designs.
The included texture types are: AO, Diffuse, Roughness, Gloss, Metallic, Normal and the UVLayout to see where each part of the mesh has been unwrapped.
-Uses metalness workflow and 4K PBR textures in PNG format
-Textures can be edited in any photo editing software
-Optional diffuse textures to customize the underside wood of the model
-Included normal maps to add extra detail
-Model has been manually unwrapped to match its PBR textures
-Overlapping UVs on mirrored/duplicate meshes to save texture space
-Blend file includes pre-applied textures
-Blend file is ready to render with camera setups
-Model has been exported in 3 file formats (FBX, OBJ, DAE/Collada)
-Files have been archived with an easy to follow hierarchy
-Images were rendered using the cycles engine
-AO, Diffuse, Roughness, Gloss, Metallic, Normal