Character overview:
Assassins are skilled individuals adept at carrying out targeted killings or covert operations. Operating in the shadows, they are known for their precision, stealth, and ability to eliminate specific targets discreetly. Often working alone or as part of secretive organizations, assassins use a variety of techniques and tools to accomplish their missions, making them formidable and mysterious figures in history and fiction.
How to use with Unreal Engine: (Compatible Unreal Engine 4.25 higher)
- Close your project, extract Zip file and copy Content folder to yourProject/Content folder, open your project again.
- Package submitted under Asset Pack so it won't including input file so if you can't control characters move/walk/run... on Overview map please download INPUT file here and import into your project to drive character.
Compatible Unity version: 2022.x or higher
How to use
- Copy/Paste .unitypackage to your project then extract it.
- Please learn more about different between Genesis 2 (G2: Characters) and non G2 characters before buying this package.
- How to using Unity Face Capture on G2 Characters
- The characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below: Window -> Package Manager/ Shader Graph
- To avoid get error log "inputValue" so please following: Window -> Package Manager. At the top left corner of that window you should change: Packages: In Project >>> Packages: Unity Registry. Search for Input System and install. Restart project >> Done
- How to create more Prefabs by yourself
- You should open Overview scene to find out features of character package
- You can find Face Morphs/Blendshapes on Head Morphs in this package.
- Feel free to learn more about characters and make a questions on my [My Discord]
All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.For best result with physic you should use Dynamic Bone for chain. This character has over 85 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions, 02 hairstyle can use for both male and female characters.
- Over 80 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions
- Rigged with same skeleton
- Male and Female head same scale so you can share Hair/Hat
- Blending/Mixing color/textures on Materials
- Makeup Face/Hair/Eyes/Lips
- Cloth and Jiggle physic setup ready
- Number of textures: ~40
- Texture dimensions: 2048 -4096
- Polygon count of [Model Name]: 20k -150k
- Minimum polygon count: 20k
- Maximum polygon count: 150k
- Rigging: Yes
- Animation count: 0 ( there are no animations including)
- UV mapping: Yes
- LOD information (count, number of levels): No
- Types of materials and texture maps (e.g., PBR): PBR
Release Notes
add more UE, FBX and skin raw files