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Time to look into the world of the Wild West! A lot of work has been done, and finally the pack of models in western style is ready! This is the first batch of models - if you need more characters in this or another style, please let us know. We are happy to help!
Asset pack includes:
Blender files with textures (2.93)
Maya files - two versions, with full and optimized body parts
FBX files - two versions, with full and optimized body parts
FBX optimized for Blender
Unreal Project (4.20)
Unity Projects (2020.3.24f1)
Unreal Engine description:
+Characters that stand in front of the horse paddock can be select through the spawn menu and run around the map for testing animations and third person view. +Control modularity through a customized master component - we have prepared convenient switches on the right side of the panel. You can also add other heads, hairstyles and clothes from our other future assets - all parts fit together perfectly. Create your own unique world with lots of combinations! Before the scenes are examples of different combinations of characters and clothing. How to change head +The female characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing. +If you need an uncensored version as well as a breast simulation, feel free to text us on email email@example.com +The projects includes a weapon (revolver). +Each character has several unique skins. +The basic cowboy has several types of facial wounds for action scenes. All of the above features are presented on the map for your convenience. +The map includes a high quality render scene. +Fully customized physic of the characters. Simulation of hair, clothes, body are included. +You can also change the color of skin, eyes and hair. +Shaders contain fine tuning based on blueprints. Roughness, SSS, micronormal masks, etc. - all inclusive and ready to go! +The package includes starting male animations, but we recommend using the ALC 4 animations - you will immediately see the difference :) +52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more. +Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters. +Fully compatibility with Epic Skeleton - including solved Mannequin problems, such as incorrect rotation of fingers, etc +UE4 project with playable character blueprints and clothes, body physics simulation - plug and play!
Everything that is in the Unreal package is also present in the Unity. We fine-tuned the shaders for the three pipelines (Built-in, URP, HDRP), and customized the hair and body simulations. Blendshapes are also included, including some blendshapes we've combined for your convenience. +The package includes a Third Person Character Controller, so you can play and test animations right from the box.
Important notes for Unity packages:
- For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is configured in a standard project). - This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial - You need to create new High Definition Render Pipeline (HDRP 7.5.1) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above. - For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project. - The demo video and screenshots show the work of HDRP pipeline.
+Unit: centimeters. Models height: 175 cms (female), 185 cms (male) +Advanced rig with IK / FK controllers +Characters are made from the scratch, without the use of Daz models and others +Low poly, game-ready, rigged, PBR textures +Additional bones list +Polycount: Cowboy: 50138 Bandit: 53148 Sheriff: 59054 Cowboy girl 1: 49609 Cowboy girl2: 58258 Revolver (gun): 7368