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HDRI maps designed to simplify the creation of 3D aerial environments and quickly produce still or animated photorealistic images.
1 HDRI map RGB 32 bit
1 ZDepth Clouds 32 bit
1 ZDepth Ground 32 bit
Purpose: 360° HDRI equirectangular image for Image Based Lighting
Format: 32bit .exr
Camera Altitude: 5,000 m / 15,000 feet
Time of day: Midday
Cloud Layer1: Stratocumulus
Cloud Layer2: Altostratus
Cloud Layer3: Cirrus
Sun brightness: 16.23 EV
ZDepth maps: Yes (Clouds + Ground)
Modeled after nature:
The primary objective of DreamCatcherHDRI images is to faithfully reproduce earthly weather conditions
Our maps scrupulously respect exposure values produced by the sun depending on the time of day. In a single image, the amplitude of exposure can range from -6 EV to +16 EV, which corresponds to earthly lighting conditions.
The types of clouds (cumulus, cirrus, stratocumulus, etc…) are recreated with their respective sizes, shapes and altitudes. Different types of atmospheres are produced with their wavelengths corresponding to the air’s density and the sun’s position. The light’s behavior in the atmosphere (translucency, accumulation, dispersion) is adjusted with care, allowing to obtain light, cottony clouds that are pearly and translucent. This photorealistic result is further enriched by esthetic choices so that our environments remain pleasing to the eye.
This rigor and demanding level of excellence are necessary in order to gurantee quality scenes for our clients.
We have 25 years of experience in the CGI field including a decade in the aeronautical and aerospatial industry (Dassault Aviation, Swiss Space Systems, Airbus Helicopters)