Autodesk Maya script for quick splitting and packing meshes by UDIMs. Essential for baking in Marmoset Toolbag.
Marking rows, columns or particular tiles as another ones. Prevents unnecessary splitting and moves relatively to parent.
All polygons without UV are being placed into UDIM 0 section
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More