Introducing 20 lifelike Alien and Creature Skin base materials, all crafted in Substance Designer.
Skin Materials and tiling textures for use with Substance Painter or any other 3D software or engine that supports textures.
These procedural materials offer complete control with customizable parameters for details, allowing artists to create a wide range of variations.
Easily pick the right Skin with high-quality previews
No worries about tiling or quality – just drag and drop for detailed results. Accompanied by a 2k texture set, including metallic/roughness and spec/gloss workflows.
Content
- 20 Customizable materials for Substance Painter.
- Lightweight and beginner-friendly
- Exported textures for use with other software.
- Procedurally generated patterns with Substance Designer
- 2k, PNG textures included. (Metallic/Roughness | specular/glossiness)
- Height, Normal, Color, Roughness, Glossiness, Metallic, Specular, Height.
- Marmoset scene to check the materials.
- High-quality preview for easy selection
- custom shelf previews
- drag and drop
- Realistic look
Discover my other products:
A few tips about how to get the best of the materials using SSS inside Substance Painter.
Start by creating a new Substance Painter project. In the ‘texture set’ settings tab, add a new scattering channel from the list.
Then add a fill layer in your stack and make sure the scattering channel is set to 1. If you keep it set to 0, the SSS will not be activated, and thus won’t be visible.
Now access the display settings panel and activate the shadows. At maximum value (100) the shadows may seem too dark, so we suggest keeping the value around 80 to get a good result. In the same tab, scroll down and activate the subsurface scattering.
Once this is set, let’s switch to the Shader Setting Panel. Here, you’ll be able to adjust the Scale parameter. This parameter allows you to manage the range of the SSS.
The next parameter is the color of the SSS. This will define the color of the scattering so you can adjust the color to the type of material you will be working with.
If you have any questions, feedback, or concerns, feel free to message me directly. I am here to assist you and ensure your satisfaction.
Per User License: Material can be used and modified for commercial projects, but cannot be sold individually or as part of a material pack in any online marketplace.
Your feedback matters! Please take a moment to rate and review this product. Your input is valuable to me, and I genuinely appreciate your support.