The Modular Scifi Interior kit is perfect for your realistic Scifi Action adventure games and films.
It contains 65 Environment meshes, along with 15 Decal meshes, and comes with a range of adjustable blueprints, allowing for very quick level design. The Space Environment is also included!
The package contains 16 Blueprint assets that include static lighting to immediately populate your scene. Adjust the wall type, trim type, ceiling type and floor type of your corridor section by simply adjusting its blueprint variables. You can also adjust light color and light intensity. Blueprints have also been designed for ease of assembly regarding 3 way and 4 way corridors, walls and wall trims.
The blueprints also includes 3 animated doors which respond to the player pawn trigger. These doors also contain blueprints for static lighting (for locked or disabled doors)
Each door includes a decal, in which you can change the type, size and position offset all from within the blueprint.
All Meshes contain efficiently packed 4096x4096 resolution textures (3 textures for each mesh), and have also been manually lightmapped to greatly increase performance. All environment props contain a "Paint Mask" alpha channel, so that the color and roughness of the paint can be easily changed. Three Planet textures are included, two of which are 8k in resolution.
This project contains 2 door sounds, 2 ambient spaceship sounds, and 2 fan sounds - all of which have been mixed to create a total of 12 unique sound cues which bring the scene to life.
Modular Aspects and Efficiecy
The modular pieces are Grid snap friendly (most to 5cm), and are to correct scale (suitable for VR).
All Modular pieces are parented to a single material instance, which can be modified to produce results that span your entire level.
Additionally, the material effect for the environment paint surface can be edited from a single Material Paramenter collection, to easily allow design choices for the color scheme and atmosphere of your environment.
All Meshes include a 5cm thickness, to avoid any light-leakage during baking. The back of wall panels have had their lightmapped faces minimized to avoid wasted lightmap space, ensuring very efficient ligh
15 Decal Static Meshes utilizing 1 Material
14 Floor Meshes
6 Wall Meshes
6 Stair Meshes
6 Ceiling Meshes
3 Corner Meshes
2 Large Doors
1 Corridor Door with 3 seperate Doorframe meshes (comprising one door)
2 Door Hand Scanner Meshes (left and right)
1 Floor Pipes Mesh
1 Three-Way corridor Floor and Ceiling Meshes
1 Four-Way corridor Floor and Ceiling Meshes
3 Planet Materials with up to 8k textures
1 Flickering Stars Material, with a Sky Sphere tiling static mesh for your Space Backdrop
13 Modular Blueprints for fast assembly (see description above for details)
Number of Unique Meshes: 76
Collision: automatically generated
57 Meshes between 4 and 10,000 vertices
11 Meshes between 10,000 and 20,000 vertices
8 Meshes between 20,000 and 30,000 vertices
LODs: Yes, 4
Number of Materials and Material Instances: 43
Number of Textures: 60
8192 = 2
4096 = 44
2048 = 10
1024 = 2
4 = 2
Supported Development Platforms: Windows & Mac
Moon Texture by Ernie Wright from the NASA Visualization Studio (Copyright Free)