Original design. The back wall is missing to save polygons, the combination lock is recessed into the wall when used in a scene or game. The screen is backlit. 3d model is low poly and game-ready.
Model not subdivision.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 9,8 x 5,8 x 19 cm.
Polygons - 990 /Triangles - 1936 /Vertices - 1122
Formats:
.max (Triangles and quads only, Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) 3ds Max 2015.
.tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene).
.FBX (Triangles and quads only, Mesh + Textures / material(Default Scanline) ),(exported from 3ds Max 2015).
.obj (Triangulated, Mesh + Textures / material(Default Scanline) ), (exported from 3ds Max 2015).
.glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3).
.gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code).