This project features over 80 props & modular components to create a highly believable apartment building with numerous props and decals to create an realistic apartment complex.
Decals and particles are featured to add a layer of depth and feeling that this place has been lived in and aged over its time.
- Includes Main Level and overview Level of all assets.
- Master material used for walls to create roughness modulation with height based vertex paint.
- Multiple master materials depending on their use to give variety to the asset.
- Dust function to allow a coherent storytelling to the scene with various controls.
- 11 Unique grunge decal textures used to add layers of detail.
- 15 Decal meshes to scatter adding layer of depth.
- Multiple functions such as colour/roughness variation, normal intensity, dual normal blends, POM functions, height map blending materials.
Video flythrough: https://www.youtube.com/watch?v=e2FpfTVQLV0
Number of Unique Meshes: 89
Collision: Yes (Various auto generated in engine)
Master Materials: 26
Material Instances: 99
Number of Textures: 101
Texture Resolutions: Max 2048, Min 16
Supported Development Platforms: PC/PS4/Xbox One
Supported Target Build Platforms: PC/PS4/Xbox One
Important/Additional Notes: Please contact me at firstname.lastname@example.org if you have any issues.