This is an UE4 Smart Fur Material for CGI, VFX, Cinematic, Cartoons, Short Films, Commercials and Advertising.
It is NOT an UE4 Grooms based Hairs (so, no physics), but just a Displacement based highly customizable and animatable Smart Fur.
This Bear has 33k tris, 16.5k polygons. A large amount of hairs is achieved through UV Tiling of Displacement map (has 1024x1024, used Tiling value is 100) + Tesselation Multiplier (used value is 30).
You can get my Free Simple Fur Material for testing: https://artstn.co/m/3vkv
Material has 73 Parameters, and an additional 19 Animatable MPC (Material Parameter Collections) Parameters (see screenshots above).
Material has two Color maps + two Fill Colors + two Fur Length maps + two Overlay maps, which allows you to create animations of any length, using animatable MPC Parameters and switching between different Material Instances.
Below is a short video explaining the basic functionality of the Material.
The package contains an Unreal Engine 4.25 project that includes:
All source files are in the folder SmartFur\ObjectsSources
Material is Created in UE 4.25, but you can use it in other versions too (just copy-paste the base material nodes).
I used the following post-processing for Linear EXRs of demo video:
LUT: Linear to Rec.709
Color grading: Gain to 0.61,0.61,0.61,0.61
Wish you have fun with this!
v.1.1 Demo video background is now colored.
For use on an unlimited number of commercial projects with no limits on sales or views.Learn More