The Apocalyptic shotgun Project is based on the “ Mossberg 500 tactical shotgun”. By shortening the barrel, attaching a flashlight “Thorfire model” with zip ties, damage wooden forend and a single hand stock, fixed with duct tape and metal ties. Also adding some paracords for hanging and having some beaded talisman to give some character to it.
It got 2 UV texture sets at 4K texture (for the presentation, 2K for the game asset) with even textel density and for optimizing purpose to have only one draw call for 2 UV texture sets, we are using one material shader for both 2 UV sets, with the help of vertex colour data.
The polycount of the shotgun is 31.289 Triangles for the entire model with all parts.
Apocalyptic Shotgun.zip includes (3ds max model 2018/19 version & Textures ). For older versions please let us know.
OBJ.zip includes (meshes).
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
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