Introducing Monika Sunshine – a high-resolution 3D body scan in clean A-pose, ideal for character development, CG sculpting, texturing, and photorealistic digital humans. Captured with advanced photogrammetry technology, this model offers clean anatomical accuracy, detailed skin textures, and is delivered exactly as scanned – with no retopology or mesh cleanup.
This scan provides a neutral A-pose with fully extended arms and relaxed fingers, making it perfect for rigging reference, projection workflows, or as a base for realistic human characters in games, films, and virtual production.
Gender: Female
Age: 18
Height: 175 cm
Weight: 50 kg
Technical Details:
• High Poly Model: 46 million polygons
• Low Poly Model: 182,000 polygons
• ZTL File (ZBrush): 23 million polygons
• Texture Resolution: 16K TGA
• Neutral A-pose with extended arms and relaxed hands
• Captured using photogrammetry for realistic surface detail
• True-to-life skin tone and body proportions
NOTE: This is a cleaned A Pose scan in Zbrush postproduction but no retopology.
Zbrush file contains subdivision levels and OBJ file at lowest subdiv level.
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