Creating realistic garment in for games & realtime render. Complete process from modelling to texturing
Level - Begginer to Intermediate
The files you will get:
- 1 HD video
- a pack of used stencils
In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
- modeling in MD,
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.
For any questions feel free to e-mail: email@example.com
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More