Modifier creates realtime topology based weaving geometry.
Works on tris/quads/n-gones.
Many weaving options.
Recommended to use on EditablePoly objects.
Support 3dsmax 2018.1+
Open 3dsMax - main toolbar: scripting - Install Max Creating Graph (.mcg) file - choose Weaver_v1.0.0.mcg - done To use it create mesh object and add weaver modifier from modifier list
Preserve UV option added.
Weaving inherit uv mapping from base geometry.
Weaving randomizer feature is added.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More