LATEST UPDATE ON 20.12.2024
UPDATE 2.4.02
* Body Prep file updated for recently updated Bridge Metahumans.
UPDATE 2.4.01
* Metahuman Control Board Controllers Reset Added
* Blendshape Edit Brow Raise Bug Fixed
UPDATE 2.4.00 (BONUS UPDATE)
* Maya Control Rig Added (BETA)
* Shape Generation Added (EXPERIMENTAL)
* Blendshape Edit Bug fixed (Double Number shapes such as 1_3 or 3_4 etc.)
* Maya 2024 Support
* DNA Calibration Version updated to 1.3
* Installation .exe added
* Fix Pose on Scanstore Meshes Bug Fixed
* Fix Pose seam Bug Fixed
UPDATE 2.3.01
* Blendshape Edit Function Bug Fixed
* Combined Mesh Legacy Bug Fixed
UPDATE 2.3.00
* Blendshape Split algorithm implemented inside Blendshape Edit Funciton
* Fix Pose algorithm improved to use for custom poses
* Blendshape Export function improved
* Combined mesh creation bug fixed
* Vertex Order issue fixed for seperate head and body meshes
* Errors simplified. Tutorial videos added for most common errors.
* LOD creation and bugs improved
* Saved DNA Scene call function added.
* Installation UI added.
* Metapipe End User License Agreement added (New clarifications and definitions added to protect the sustainability of the tool.)
UPDATE 2.2.03
* 3D Scanstore Addon Structure improved with HD Scans workflow
UPDATE 2.2.02
* Independent Topology Bugs fixed
* Build Body, "Body Type" Mismatch bug fixed
UPDATE 2.2.01
* Installation Bug fix on Maya 2022
UPDATE 2.2.0
* 3D Scanstore Addon Structure Added
* Custom Body Topology Workflow Added
* Automatic Eyeshell and Cartilage Calculations Improved
* Connect Rig Function for Accessories Added
* Metapipe UI's Blendshape Edit Improved for Every Shape Including Combined and Auto Multiple Blendshape Edit Function
* Seam Fix Improved Including Custom Topologies
* DNA Notice Added. Avoiding Accidental Saves For Several Characters
* Joint Transform Naming issue bugs fixed MSelectionList_getDagPath expected at least 3 arguments, got 2
UPDATE 2.1.0
* Joint Transform and Build Body peed perfomance improvement
* Blendshape Edit Function on Metapipe UI improved
* New seting added to Fix Pose function.
* Export Settings added.
* Combind Mesh Process added.
* Custom Eye meshes calculation improved.
Official Release 2.0.0
* License Change
* Maya Shelf Path Updated (China, Japan Added)
* RL4 Issue Fixed
UPDATE 1.99.15
* Fix Pose twist bug fixed
* Both Build Body Methods added as "Legacy" and "Fix Pose"
UPDATE 1.99.14
* Installation Path Bug Fixed
UPDATE 1.99.13
* Preferences Bug Fixed
UPDATE 1.99.12
* Maya 2022 Version support added
* Pivot Orientations fixed for the body joints
* More flexible with the Pose
* Pose Fix button added
* Unreal sequencer arm deformation error fixed
* Build DNA button added and Open DNA Viewer removed
* Metapipe Free Version added
UPDATE 1.99.09 - 1.99.10
* Freeze Transform, Clear Transform and Unlock Normal Buttons Added
* New Solution to Seams, Smooth Transition with Vertex Colors
* Blend Shape algorithms improved
UPDATE 1.99.07 -08
* 1 Seat Early Access Company License Added
* Automatic Body Drv Script added to the shelf.
UPDATE 1.99.06
* Auto - Setup Added
UPDATE 1.99.05
* Batch Blendshape Script Added as Seperate Tool
* New Blendshape Algorithm Added (Works with Head, Teeth, Cartilage and Eyes)
* Topology Change Bug Fixed
* Seam Fix Bugs Improved
* Version Title Added
UPDATE 1.99.04
* Topology Change Script "Out of Range" Bug Fixed
* License Bug Fixed for New Users (Old Users that already using without problem doesn't need to use this version)
UPDATE 1.99.03
* %50+ Speed Performance improvement on Seam Fix
* Blenshapes are editable between Build Body - Seam Fix processes
*Normals Seam Fix added inside Maya
* FBX batch import bug fixed
* Errors simplified
* Freezing Progress Bar Issues improved
UPDATE 1.99.02
* Body Type Bug Fixed
* rl4Embeded Node Bug Fixed
UPDATE 1.99.01
* Metapipe 1.3 added inside files.