A collection of 10 Metal Smart Material Shaders for use with Substance Painter.
These shaders are much more detailed than the two previous packs so they're heavier to work with. This pack of metal materials contains powder-coated, anodized, treated, and raw finishes that feature wear and damage with details like primer layers and blaster hits.
Shaders are very adaptable. Basic color and roughness can easily be adjusted with 'tweak_col_rough' nodes. Damage layers are all adjustable with a bit of digging into the mask stacks.
Included in this pack:
Damaged Industrial Metal
Damaged Military Metal
Damaged Red Anodized Metal
Damaged Blue Anodized Metal
Damaged Black Steel (Gun Metal)
Damaged Blue Steel (also Gun Metal)
Damaged Brass Plated Metal
Damaged Powder Coated Metal
Damaged Semi-Gloss Powder Coated Metal (specifically made for modifying)
Note: Some Smart Materials feature 'carbon scoring', however, the bevel node has a bug with the "angular" corner mode which can cause the material to look dark when applied to some geometries. If this happens dark please hide the carbon scoring layer.