A highly detailed reproduction of this fabulous USB Mixing Desk from Allen & Heath, if your into playing live music or recording studio music then you will know all about these types of products. Allen & Heath are one of the most respected brands within the industry, you now have the chance to own one of these beauties ( albeit virtually!) for a fraction of the price :)
Please have a look at my associated You Tube Video ( Rendered in 2.80 with EEVEE)
Features:
The Channel Faders and Main Faders are Rigged via `Emptys` which are you used to Control their position. They are constrained to their Minimum and Maximum limits and also ensure correct orientation to the main Console. Please view the Matcap images provided which show which faders the `emptys` control.
Every detail of the ZED-18 has been faithfully modelled:
10 mono channels Neutrik mic XLR Neutrik 1/4 inch jacks Channel insert Super wide gain ‘DuoPre’ mic line input 3 band EQ with MusiQ 4 Auxes Illuminated mute Sound image pan Illuminated PFL & peak warning indicator ALPS 100mm faders 4 stereo channels with 2-band EQ Stereo returns & playback All inputs with level control 12 bar meters Mono/stereo function on Auxes 1&2 Monitor output section Alt stereo output source Configurable USB stereo audio in/out Global +48V phantom power Rack ears
Documentation:
How to import this Model into Blender/ your Blender Scene:
Unzip "Allen_Heath_ZED18.7z"
After you have extracted the file:
1. Open Blender
2. Go to File.......find and open `Allen_Heath_ZED18.Blend`
If you are adding (Appending) the Model to a current scene:
1. Select: Append
2. Go To Your Allen_Heath_ZED18 Folder Location
3. Open: Allen_Heath_ZED18.blend
4. Select these Objects:
Channel_Faders
Channel_Faders_Control
Console
Main_Faders
Main_Faders_Control
Once you have selected all 5 Objects just press `Append from library`
Your done :)
(Remember you need the Fader Control Emptys to manipulate the faders)
If the Sliders do not follow the angle of the desk change the Fader Control Emptys Transform Orientation to `Normal`
Blender Version 2.79 used to create the Model
Most of the images shown were Rendered with Cycles
Please note if you are using EEVEE:
You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals
The Model is Rigged for control of the Faders
Substance Painter 2 used to Texture the side panels
I have tested this in 2.8 and no known issues :)
Some of the provided images were Rendered with the EEVEE engine
All Textures/images and associated files are included (packed) within the Blender file
The Scene includes two lights and a camera ( all on layer 2 )
All Objects are named accordingly within the Outliner
All modifiers are closed
Hope you enjoy and find this product useful!
This is a .blend file ( Unzipped .7z )
Please note: Intended for use within Blender, may not port properly into other Software
Please message me if you have any questions and I will do my upmost to help.