✨ 4K Luxurious Marble Ornamental Tiles Set 01 - PBR Collection! ✨
Elevate your 3D projects with the "Marble Ornamental Pattern Tile Set 01." This exquisite collection features high-quality, 4K seamless PBR textures showcasing two distinct intricate ornamental patterns (such as quatrefoil or lantern-style designs) crafted from elegant marble. With four color variations derived from these patterns (primarily black and white marble combinations) and included 3ds Max files with mesh, this set is ideal for creating opulent floors, sophisticated accent walls, and statement surfaces in architectural visualizations, luxury interior designs, and detailed game environments.
What's Included?
This comprehensive pack offers 4 distinct looks created from 2 ornamental patterns, each primarily featuring black and white marble color combinations. Each of these 4 variations includes the following high-resolution 4K (4096x4096) PNG PBR maps:
Diffuse Color (Albedo)
Roughness
Normal
Height (Displacement)
Metallic
Ambient Occlusion (AO)
Also included:
Key Features:
Ready for Game Engines: Designed for easy use in leading game engines like Unreal Engine and Unity, as well as popular render engines.
Intricate 4K Marble Designs: Delivers highly detailed textures capturing the beauty and veining of ornamental marble patterns.
Perfectly Seamless & Tileable: Expertly crafted to tile flawlessly across large surfaces without any visible repetition.
PBR Workflow Optimized: Created for physically based rendering, ensuring materials appear authentic and react accurately to light.
Versatile Pattern & Color Options: Includes 2 distinct ornamental patterns, with each pattern offered in primary black and white marble color combinations, resulting in 4 unique texture sets.
Easy Implementation: Effortlessly change the pattern and color scheme by swapping the Diffuse Color map.
Wide Render Engine Compatibility: Textures are compatible with major render engines such as Vray, Corona, Arnold, Redshift, Octane, and other PBR-compliant software.
Usage Note:
To change the ornamental pattern and color variation, simply substitute the current Diffuse Color texture map with your desired option from the 4 provided. If you want to use a glossiness/specular approach, invert the Roughness map and assign it to Glossiness.
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