NOTE: Created in blender 2.83.11 using a new lighting method, Versions before 2.83 won't be able to load the new global illumination and reflections.
NOTE: Contains textures from Poliigon - Textures may not be redistributed. Check Poliigon for full licensing.
This product contains a fully rendered villa with high quality textures and furniture.
3 living rooms
5 car garage with lounge
5 outdoor terraces
Other design features:
Modern roof design
House follows the terrain elevation.
Frosted glass indoor bridges and staircases
The scene is completely set up for eevee renders.
Global illumination and reflections are baked into probes and saved into the file (so every new object in the scene will adapt the correct lighting and reflections)
Ambient occlusion with material bounces/light directions.
Screen space reflections that mix with the baked probe reflections.
Screen space refractions.
The 4K renders took about one minute to render on a RTX2070 using Blender Eevee.
Using viewport rendering, i rendered a 4K animation at 3.5 seconds per frame.
Number of objects: 1305
Total verts: 1.647.635
Total faces: 1.872.116
Total tris: 3.217.680
Other technical specs:
Low poly trees (218 tris per tree)
All materials are PBR.
The cars in the parking garage are existing cars of my other car projects
The furniture is imported from my modern apartments pack.
Grass is generated as particles, so are not included in the exported files (like the FBX file for example)
Tilable textures use a box projected overlapping UVmap for seamless results
Every material and object is named and put in different scene collections
All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects
File extensions: (All files are exported from Blender with default settings.)