Half of a red guava with deep pink pulp and green skin. Guava is a common tropical fruit cultivated and enjoyed in many tropical and subtropical regions. Psidium guajava (common guava, lemon guava) is a small tree in the Myrtle family (Myrtaceae), native to Mexico, Central America, and northern South America. In many countries, guava is eaten raw, typically cut into quarters or eaten like an apple. In many countries, guava is eaten raw, typically cut into quarters or eaten like an apple. In Mexico, the guava agua fresca beverage is popular. The entire fruit is a key ingredient in punch, and the juice is often used in culinary sauces (hot or cold), as well as artisan candies, dried snacks, fruit bars, desserts, or dipped in chamoy. In East Asia, guava is commonly eaten with sweet and sour dried plum powder mixtures. Guava juice is popular in many countries. The fruit is also often prepared in fruit salads. Because of its high level of pectin, guavas are extensively used to make candies, preserves, jellies, jams, and marmalades (such as Brazilian goiabada and Colombian and Venezuelan bocadillo).
* The purchase of this product also includes its version in Real-Time edition free of cost.
Half a Guava - ED Edition
UV MAPPED: Non-overlapping POLYGONS (MAX LEVEL): 6922240 quads, 0 triangles, 0 ngons DISPLACEMENT MAP: 4096x4096 16 Bits/Channel TIFF (if you need 32 Bits/Channel you can export it from .ZTL file in ZBrush) DIMENSIONS: 7.7229cm x 6.0054cm x 7.7055cm - Real World Size POLYGONS (MIN LEVEL): 1690 quads, 0 triangles, 0 ngons COLOR MAP TEXTURE: 4096x4096 8 Bits/Channel TIFF GEOMETRY: Polygonal Quads Only SUBDIVISION LEVELS: 7 FREE OF COST: Real-Time Edition FILE FORMATS: 1 ZTL (Zbrush 4R6 or above), 1 OBJ (subdivision level 3)
Half a Guava - RT Edition
POLYGONS: 1690 quads, 0 triangles, 0 ngons COLOR MAP TEXTURE: 2048x2048 24 Bits/Pixel TGA FILE FORMATS: 1 FBX, 1 OBJ UV MAPPED: Non-overlapping NORMAL MAP: 2048x2048 24 Bits/Pixel TGA GEOMETRY: Polygonal Quads Only DIMENSIONS: 7.7229cm x 6.0054cm x 7.7055cm - Real World Size
All Wireshape 3D scanned models are exposed to postcapture process, resulting in assets with cleaned mesh, quad topology and real scale. Accurate maps in high definition, with perfect seams and color depth to ensure high-end quality and the level of details. Detailed capture and processing for faithfulness of shapes, textures and reliefs to the real surface. 3D scanner is all about faithfulness, ideal for productions that need to to keep the CGI with a high level of credibility.