IMPORTANT: You must install SeedMesh Shaders separately, that way, the shaders can be updated more efficiently.
This package contains:
-A sample scene (Unity Package)
-18 different plant variations (1 material for 3D plants and 2 materials for billboards)
-10 different plant variations with very low poly to fill backgrounds A total of 28 variations!
-The textures of the vegetation are 8K resolution
-All assets are optimized with LOD's and Billboards (Find LOD samples on product images)
LODs Poly-Count resume:
Little size plant: LOD0: 1,161 LOD1: 864 LOD2: 443 LOD3: 210 LOD4: 2
Middle size Plant: LOD0: 5,607 LOD1: 3,694 LOD2: 2,201 LOD3: 819 LOD4: 2
Large size Plant: LOD0: 9,813 LOD1: 5,516 LOD2: 3,498 LOD3: 1,504 LOD4: 4
Very Large size Plant: LOD0: 15,110 LOD1: 10,912 LOD2: 4,702 LOD3: 2,354 LOD4: 2
This package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know that the vegetation will not react to the translucency effect in the same way, the thickness map will be missed in the Universal Render Pipeline and the post-processing and render settings from Demo scene cannot be used in URP, please join my discord server if you have more questions!
In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly. A quick solution for URP and built-in render pipeline is using the tool: The Vegetation Engine. It contains ready pre-sets to convert SeedMesh prefabs with just one click!