TOMNOOK 3D PEOPLE's Asian Smart Casual Man - ME2
TOMNOOK 3D PEOPLE is a modular 3D Asian character series for Blender, Unreal Engine and CINEMA4D.
The aim of the series is to make architectural visualization (ArchViz, VR) more compelling. We felt that compelling architectural visualization required realistic 3D human models with a story to tell, so we created 10 different 3D characters with animations and fashion styles that fit into a variety of scenes, such as offices, living room, hotel, lounge, shopping mall, cafe, bar, and Asian restaurant.
These characters are designed based on Unreal Engine's modular characters, and each character's clothing, hairstyle, shoes, and animations can be easily swapped out. By combining 10 characters with 30 different hairstyles and clothing, characters with various personalities can be created.
This series can be used for commercial and non-commercial purposes in Architectural Visualizations and Game productions.
This product includes Manual PDF in English and Japanese.
Video preview:
https://www.youtube.com/watch?v=sGb5evyZ7zs
File Formats:
Blender 4.1 / UnrealEngine 5.3.2 / CINEMA4D 2024 / FBX
Renderers:
Cycles (.blend) / Corona renderer (.c4d) / UE5
Contents:
- C_ME2.blend (1 file / Native)
- C_ME2.uasset (1 file)
- C_ME2.c4d (8 files)
- C_ME2.fbx (8 files)
- tex
- TOMNOOK3DPEOPLE_Manual.pdf
Details:
- 8 animations
- Texture Resolution : 2K~4K (PBR textures)
- Rigged using Blender
- Live-Link Ready with 52 ARkit Blendshapes
- Blender Add-ons used : Auto-Rig Pro / FACEIT
Unreal Engine description:
- The character's full body mesh and separate parts
- skeletal meshes for hair, clothes, shoes and props
- Material Instance and Material
- Map data for scenes used from 0:00 to 3:00 in YouTube videos
- Third person character with LiveLink set up
Polycount:
- Character : Faces 11,932 / Vertex 12,282 / Tris 23,806
- Hair : Faces 24,806 / Vertex 66,484 / Tris 49,612
- Clothing : Faces 22,206 / Vertex 23,488 / Tris 44,246
- Shoes : Faces 11,568 / Vertex 11,702 / Tris 23,116
- Socks : Faces 2,466 / Vertex 2,494 / Tris 4,924
- Wellington Eyeglasses: Faces 8,092 / Vertex 8,058 / Tris 16,012
Note:
- The Character does not have LOD system
- If you use it for games that require high precision, you will need to make adjustments.
- When swapping out hairstyles for other characters, a slight size adjustment of about 1% may be required.
- Because all of these characters are original, there are no issues with likeness rights.