This stylized environment comes with RTX on for a beautifully stylized scene with everything you need to continue expanding the world. The scene was created as a 2 part tutorial course for Flipped Normals and if you'd like to follow me along step by step on how I created this scene from the ground up, check it out on their website.
In this project you will receive all assets in the images EXCEPT for the dears. This includes the models, materials, particle systems, terrain shader and more.
- RTX Enabled
- Stylized Aesthetic
- Master Material Shaders
- Various Material Functions (edge wear, slope detection, camera distance)
- Terrain Material
- Cinematic Sequencer
- Various Particle Systems
The scene has been profiled at 29ms.
- Framerate with RTX disabled goes back to 60fps
Number of Unique Meshes: 45
Collision: Automatically Generated
Number of Materials and Material Instances: 44
Number of Material Functions: 21
Number of Textures: 57
Texture Resolutions: 2048 x 2048
Number of Particle Systems: 3