Hi,
Here is Gargoyle Statue.Its a high quality model maded in Zbrush and 3ds Max 2018.Rendered in with V-Ray 4.1!
Vray materials. Also added some bitmaps for PBR material. Game ready with PBR Textures!
Designed by IXL1.This monument very nice will be looking in your projects. Dimension of model:1790x1690x2015
Model also AVAILABLE for 3D printing.
Information:
- Real world scale.Units of measurement is millimeters.
- No object missing.
- Models in center of coordinates.
- Scene have separate layers.One layer with statue model and default layer with V-ray lights,
HDRI light (you can put HDRI image in general options of VRay Dome light).
- Named all objects, materials.
Geometry:
Polygonal Quads/Tris
-Polys: 38566
-Verts: 38529
-NO Ngons
-No isolated vertices,
-NO overlapping UVW faces
-NO overlapping faces and vertices.
-Minimum triangles 1%.
Textures and materials:
- textures have resolutions 4096x4096px, 2048x2048px.
- HDRI map not included
- No texture missing.
- Vray materials.Model have two variants of statue materials, clear concrete and old concrete.
And also stone for gargoyle, have 2 variants of materials.
- Also added some bitmaps for PBR materials,for more realistic result and rendering in other engines!
- UVWs mapping: non-overlapped UVs
- UV Mapped: Yes
Archives include:
HD model:
-Zproject file For ZBrush4R6.
-ZTL file for Zbrush
-STL file also added for 3d printing
Low poly model:
Textures:
-Diffuse(albedo) maps;
-Ambient Occlusion;
-Normal maps;
-Glossiness maps;
-Reflection maps;
-Roughness maps;
-Different masks for Unreal Engine or others.
Meshes:
-archives files with mesh(max.obj.fbx.3DS)
Rendering previews:
3ds Max 2018 and V-Ray 4.1
No Photoshop post processing.
3ds Max 2018 and V-Ray 4.1! PBR materials maybe also realistic rendered in other engines!
Non-photoshop postprocessing
If you render this file using a different version of this renderer,
you may not have the same results as you see on the thumbnails
Thanks for using my models and have a good day!