An original marine coast environment, full of ideas for all your needs.
It's very suitable as a base environment for scenes and animations.
Attention: This scene (including assets) is available only in blend format and it's not suitable for being exported to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.
Notes: The scene include 1 simple terrain, modeled in Gaea and texurized in Blender 2.91 (Render Cycles). The scene was populated with 4 eco-systems (by ParticleSystems). All the assets are in blend bundle and not exportable (5 rocks, 2 Shrubs, 4 grass, 5 seagulls).
Vertices: 1.270.000 Triangles: 2.540.000
Packlist: 1 Blender file, 8 texture, 8 alpha-masks, 1 heightmap (in tif format), 1 rock formation (in obj format), 1 readme.pdf.