Note : Sir/Mam Before Buy this Model please check into my store, I have this model with a collection which will get huge discount. Thanks
Game ready For Unity(Standard), Unity HD Render Pipeline, Unreal Engine and etc include Virtual Reality (VR), Augmented Reality (AR), Movies/Film, Interior/Exterior design and other real-time apps. Made for use in Video Games but you can use it for basically anything.
- Originally created in Maya
- PBR : Yes
- Clean UV: Yes, Partial overlapping in the UV's to save space
- Polys: 16198
- Tris: 31972
- Verts: 20438
|3D Model File Formats|
- .Ma + .Max
- .3DS + .Fbx + .Obj + .dae + .Abc
- .unitypackage + .uasset
All textures are include in zip file, textures map for PBR MetalRough, Unity(Standard), Unity HD Render Pipeline, Unreal Engine, Arnold, V-Ray, Renderman, Redshift, KeyShot, Maxwell, Spark AR Studio and More!!!
Includes 2 Set textures map(Clean, Dirty) with Texture Dimension 2048x2048, 4096x4096 and 8192x8192.
(Sample of PBR MetalRough Basic Textures set)
1. 4096x4096 Albedo(Basecolor)
1. 4096x4096 Metallic
1. 4096x4096 Roughness
1. 4096x4096 Normal Map DirectX & OpenGL(Both included)
1. 4096x4096 Emissive/Opacity
1. 4096x4096 Ambient occlusion (AO)
- The Gate can be opened.
- The gate are separated and the pivot point placed in the correct position to open, close or rotate.
- Game Ready model
- Modeled in Maya
- Low poly Mesh
- No ngons
- No seams
- No Plugin needs
- No hidden geometry
- Object pivot points at 0,0,0.
- Object scaled to approximate real world size (meter)
- Approximate dimensions: W:20m x L:40m(With Border W:24m x L:44m)
- Scene organized by layers
- Arrange properly the files and rename the layers
- High Poly mesh baked on Low Poly mesh.
- Model is fully textured with all materials applied.
Note : - Product does not include high mesh
- Triangulate mesh and Quad both are included in folder
- Partial overlapping in the UV's to save space.
- Texture Quality Guarantee
- Free Ambient occlusion textures are also included
- Included substance painter file which you can edit your own logo/text and you also can change the texture Color or increased/decreased the Dirty level then export those textures for use in any engine.
[ Pitch field school court play ground park outdoor playground stadium backyard goal post basketball basket ball hoop rims player tennis sports game badminton volleyball football soccer arena kids children Equipment racket shuttlecock 3d ar vr unity cryengine unreal engine low poly game ready amazon lumberyard realistic pbr augmented virtual reality vray v-ray arnold photoreal real time model asset ruin rusted ]