Base Textures are Gray for clothes, so you can easily change them to any color you want. Prints are also removable (military print, Los Angeles print, etc.)
The model is completely modular, you can remove or add any part you want. (see screenshots)
You can combine clothes to get your own unique outfits. Please note that not all clothes are compatible with each other (you can't wear multiple T-shirts at the same time and etc.). To avoid clothes intersection please use separated body parts (included in this pack). That will prevent the body from sticking through the clothes.
There are 3 body texture types - underwear, dirt + underwear, completely nude (only on CGT)
FOR UE4: Please note that this is not a character customization system. There are no blueprints/code! This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)! Everything is rigged to Epic Skeleton! Physics Assets are set up only for combined examples!
Weapon are for demo only!
File formats
Archive includes:
fbx.
all textures (png. and tga. mix)
renders in high resolution
Maya scene (2019)
Unity project (v2018.4.27+)
UE4 project (v4.19+) (rigged with Epic Skeleton!)
You can ask for other file formats if you need!
If you have any questions feel free to write me here or on my e-mail ida.faber@inbox.lv
Thank you for your time!
POLYCOUNT FOR EACH PART SEPARATELY:
Hairstyle Ponytail faces 8796, tris 17382, verts 13148
Hairstyle Ponytail+Hat01 faces 3459, tris 6872, verts 5904
Hairstyle Ponytail+Hat02 faces 6141, tris 12214, verts 8938
Hairstyle Loose faces 9476, tris 18949, verts 15895
Hairstyle Loose+Hat01 faces 5702, tris 11387, verts 9757
Hairstyle Loose+Hat02 faces 7441, tris 14858, verts 12558
Hairstyle Tails+ faces 10564, tris 16868, verts 11552
Hairstyle Tails+Hat01 faces 7657, tris 11039, verts 7718
Hairstyle Tails+Hat02 faces 7899, tris 11516, verts 8051