Are you looking for a non post process Cel Shading solution? Look no further! Also includes mesh outlines!
This material is NOT a post process based cel shading solution!
Also includes outlines without post process!
Works on Mobile!
You will receive every asset shown in the video! Including the forest!
Supported engine versions from 4.23
The pack contains:
• 3 Cell Shader material (Opaque, Masked,Translucent)
• Outline materials (Opaque, Masked,Translucent)
• 4 Material function
• A few material instance example
• Forest Demo meshes: Axe, 2 flower, Grass, Hut, Pine tree, 3 rocks, 1 smoke, 1 Trunk, 2 Wind
How to use:
• Place the BP_DirectionalAndSkylight_Manager blueprint into your scene
• Set your directional light and skylight in it, Click the 'Refresh Values In Editor'
• Create a material instance from M_CelShader
• Apply the instance to your mesh
• Open the created instance for all the option you can tweak
• Place the BP_Outline_SM_Component or BP_Outline_SK_Component Component to your mesh
• Adjust the outline's parameters in the MI_Outline_Opaque Material instance
• The outline depends on your mesh normals. You can define an adjusted normal mesh as outline mesh if you select the component
Multiple Light Sources
For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More
For use on an unlimited number of commercial projects with no limits on sales or views.Learn More