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Hello, this material concept was created with a fantastic forest surface story. References were taken from Japan forests. While all the details are real, their colors make it more fantastic.
You can reach the whole story of the concept here::::CAA_FANTASY FOREST VOL1:SECRET FOREST
Herein Artstation we will present each material separately.
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Some important Notes:---The details given below are the same for all CAA products--
-There is total 140 texture in this pack.
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ALL TEXTURES ARE TARGA FILE FORMAT .TGA-uncompressed
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32-bit .EXR Displacement alpha true (pack include both tga and exr displacement files for all resolutions.)
- 30 8K Textures, 30 4K Textures, 30 2K Textures, and 30 1K Textures. Plus 20 .EXR Displacemet files.
- Remember you should flipgreenchannel for your normal map. This is pretty standard for most Software.
- All of our texture use standard naming conventions in game industry.
- T_''conceptname''VolnamePackname_Resolation_texture Type(eg:T_FantasyForestV1P5_Normal)
We separate the pack to four resolution variants so you could take which is suit for you.
Each variant include
- Diffuse Map---Uncompressed .tga file format
- Normal Map---Uncompressed .tga file format
- Specular Map---Uncompressed .tga file format
- Roughness Map---Uncompressed .tga file format
- Displacement Map---Uncompressed .tga file format
- Displacement 32-bit Alpha True Map--- 32 bit .EXR file format(generally for code flexibility and masking features)
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I look forward to your feedback and advice. Thank you! For any issues, help, or suggestions, send a message