Hello friends! I am sharing another project in the form of a trim sheets texture.With this texture it is possible to apply decals and stickers on With this technology, the surface of the Sci-fi panel increases the quality of the details, there is no need to bake the Normal map. What's inside the archive: File format: FBX, OBJ, Blender.
Textures: Color-4096x4096 OA- 4096x4096 ID- 4096x4096 Mask- 4096x4096 Metallic- 4096x4096 Roughness- 4096x4096 Normal DirectX- 4096x4096 Normal OpenGL- 4096x4096
If you need to make an additional mask for this texture trim sheets, then for this there is an ID_Color map, you just need to select the colors and make a black and white mask.
A frame was made for trim sheets in the screenshots you can see, this is only to attract attention, you just need to remove it or leave it does not interfere with the work process.
If you have any questions or problems with the archives let me know.
The frame around the trim sheets has polygons- 848 vertex -901 tris -1696