Are you guys curious about how I used Oculus Medium as a professional concept art tool? Well, this tutorial is pretty much it. I was fortunate to be a concept artist designing mechs and cockpits for the game Archangel Hellfire. Oculus Medium became a crucial tool for me as I needed to come up with the most efficient yet fastest way to present my concepts. In these video tutorials, I will be covering the fundamentals, resourceful tools, creative techniques, and everything you have to know to utilize Oculus Medium as a growing Concept Artist.
-00_basics: Will cover some of the basics, but mainly my special tips and tricks I often use to the concept
-01_magitek1: This one is the main part of the tutorial. I will be creating a mech and a cockpit from scratch using the knowledge we gained from 00_basics.
-02_magitek2: This is the continuation of the other 2 mechs. Most will be covered in 01_magitek1, but in case you wanna see more, here's the vid!
If you have any questions or concern, please don't hesitate to ask me. If you can rate the tutorial 5 stars, that would be fantastic! If you rate the tutorial 1 star, that is also fantastic too since I will know what part I'm lacking! But please let me know what I can improve on so I will know what to watch out next.
Thanks again for the support! I will see you guys soon on the next tutorial!
Music Credit:
Apocalypse by Serge Narcissoff | https://soundcloud.com/sergenarcissoff
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution-ShareAlike 3.0 Unported
https://creativecommons.org/licenses/by-sa/3.0/deed.en_US