This is a snowy rocks PBR Material which was made in Substance Designer. It is fully tileable and therefor seamless. It is ready to be used in any render and/or game engine you need it for, such as Unreal Engine 4, Unity, Cycles, Arnold Renderer, Vray etc.
You'll get the textureset in 4k resolution in .tif fileformat. Additionally you'll receive the .SBSAR file with which you can fully customize your PBR material, like shown in the video. You will only need the free Substance Player to do this. You also have the possibility to extract your textures in any resolution you want, up to 8k. With the .SBSAR file you can also use this material in Substance Painter.
The .SBSAR file is included in the .RAR archive.
Furthermore you have the possibility to purchase the commented .sbs file for learning purposes. As I used the node "DeteDirectionalWarp" made by Daniel Thiger, you will have to download it at his Gumroad page for free. However, the .sbs is also viewable and understandable without this node, but I highly recommend getting it.
Customization video: https://vimeo.com/559447644
Do you have any problems with your purchase? Don't hesitate to contact me!
Added the possibilty to purchase the .SBS file.