Available for:
Unreal Engine 4.22+
💵IMPORTANT: Morph poses are only supported for Hank. Morph pose update coming for Mike late October. $10 dollar price discount until that time!💵
✨Other Survival Characters✨
⇛ Hank "Murph" Murphy
⇛ Michael Davies
⇛ Maria "Mimi" Estrada
⇛ Sarah "Sal" Jacobs
⇛ Twin-Pack Female
⇛ NPC's Four-Pack
🎥Trailers🎥
Support
Discord - Need assistance? Send me a message!
Email -Â support@yarrawah.com
Changelog
v1.0 - Released -
v1.01 - 20/09/2021 -Â
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Bug Fix -Â Fixed an issue where tessellation in 4.27 would cause some invisible faces on the tshirt and neck
v1.02 - 12/01/2022 -
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Bug Fix -Â Updated skeleton to prevent bone conflicts
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Bug Fix -Â Skeletal positions adjusted for Hank - Better Animation Quality
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Bug Fix -Â Skeletal positions adjusted for Mike - Better Animation Quality
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Bug Fix -Â Skin update for Hank - Better Animation Quality
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Bug Fix -Â Skin Update for Mike - Better Animation Quality
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Bug Fix -Â Hank's gun holster moved from the left side, to the right side, for easier animation compatibility
v1.03 16/01/2022-
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Content -Â Updated third-person demo map with better lighting and environment
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Content -Â Added overview maps for each character so you can quickly preview included content
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Content - Added two additional outfit presets for Hank (civilian, same outfit, without combat equipment)
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Content -Â Added four additional outfit presets for Mike (civilian, same outfit, without combat equipment)
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Bug Fix -Â Added description to Morph Pose interface to better explain the function
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Bug Fix -Â Disabled tessellation by default for anyone who experienced performance issues this is now resolved
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Bug Fix -Â Corrected some file names and directories, full reinstall recommended
Features
- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)
- 2D Source files available on request + receipt
- 52 Blendshapes, ready for iPhone AR control (Included for Hank, coming in an update for Mike)
- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)
- High-Quality AAA Hero Character
- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.
- 8k Textures
- High detail hair, including custom textures for directional, root, depth etc. hair properties
- Static and skeletal mesh accessories (Basic Handgun + Canteen)
Road Map
This asset will receive updates in the future. The price will increase over time to reflect the changes made. The current asset road map includes:
- Dirt/Gore grunge masks (Added 07/08/2021)
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52 Blend Shapes to be added for Mike, Hank has them included.
- Voice acted dialogue
- AR Animated Facial Animations for the Dialogue
➤ Levels & Blueprints
BP_Morphpose_Master
Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.
BP_CharacterSample
User Interface widget that provides the controller for the cinematic blendshape demo map.
Cinematic Blendshape Demo Map
Preview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).
Custom Third Person Map
A custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.
Overview Map
This map contains all of the unique skeletal meshes included in this pack.
Animation Preview Map
This map showcases the animations included in the pack.
Technical Details
Rigged to Epic skeleton/IK: (Yes - Additional Bones included for belt accessories)
Animated: (Yes)
Number of Animations:Â 59 (24 Root, 31 IPC, 4 Poses)
Number of characters: 2 optimized characters, (56 modular and optimized components. Optimized merged variations also included.)
Vertex counts of characters:Â 46,700 triangles with full outfit, hair and accessories
Number of Materials and Material Instances:Â 11 Master, 15 Instances
Number of Textures: 96
Texture Resolutions: 8k textures, 2k masks, 2k detail, scale down to any size in engine.
This pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.