Fish scale shader. Procedural material Blender 3D. Cycles 2.8.
If you would create real or fantastic fish for your 3D artwork these procedural materials help you reduce the time of routine modeling and texturing. You can spend time on modeling and choosing options for composition and lighting your scene for the best visual results.
Required UV information
Color, size, and form of spots set optionally
Size, local texture set optionally
.blend files (created in Blender 3D/Cycles Render version 2.8) with:
2 procedural materials Koi fish scale
procedural materials fish scale
materials work best with 3-points lighting
Appending material in your blender project file.
1. After download, extract the product .zip file to your preferred location.
2. Open your blender project and click "Files/Append" or press Shift+F1.
3. Navigate to the product .blend file that contains the materials and click on them.
4. Open the Material Folder and double-click on the material koi_fish_scale_sphere_1/koi_fish_scale_sphere_2/koi_fish_scale_sphere_3 you want to append or press button "Append from Library".
You will now find the node group under the material menu.
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For personal use and one commercial project (up to 2,000 sales or 20,000 views).Tutorials
One copy to be used by a single user.Installable Tools
One installation by a single user.Learn More