HairTG – Surface, Hair Cover Edition is a texture generator for Adobe Substance Painter that lets you apply procedural hair covers such as scalp, beard etc. to your 3D models. If you wish to generate your own Hair Cover Edition Painter components under Substance Designer, please check HairTG – Surface Extended.
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Requirements
Substance Painter 2020.2.2 or compatible version.
Features
Grow hair/fur on any surface, procedurally with dozens of parameters to drive the hair direction, length, aspect and other properties.
Directly paint the hair direction and local adjustments to hair length, shape and other properties.
Multiple coloring modes including per-hair coloring.
Outputs the following PBR maps: Opacity, Depth (Height, Displacement), Color (basecolor), Diffuse, Flow (Direction), Normal, Roughness, Ambient Occlusion up to 8K in resolution.
Note: long hair support is limited in this version, it may be enhanced in subsequent versions.
User and Reference manuals- About 1h50 of tutorial videos (3 parts)
Meshes on demo screens/video are not included in the product.
License notice
Licenses are single seat only. You cannot resell or distribute the package or some of its content into a form that would expose it to reuse. In particular you cannot share Painter Smart Materials made using SBSARs from this package unless users have an appropriate license of this product.
License types
Studio: the tool and generated textures may be used for commercial projects, for individuals, schools or companies with revenue above USD $100K a year. Indie: the tool and generated textures may be used for commercial projects, for individuals, schools or companies with revenue below USD $100K a year.
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The tool and generated textures may be used for commercial projects, for individuals, schools or companies with revenue below USD $100K a year.Read MoreRead Less
The tool and generated textures may be used for commercial projects, for individuals, schools or companies with revenue above USD $100K a year.Read MoreRead Less